Constructors
constructor
- new MeshColors(intensity, colorMapName, colorLimits): MeshColors
-
Parameters
-
intensity: number[]
-
colorMapName: "Blues" | "BrBG" | "BuGn" | "BuPu" | "Cividis" | "Cool" | "CubehelixDefault" | "GnBu" | "Greens" | "Greys" | "Inferno" | "Magma" | "OrRd" | "Oranges" | "PRGn" | "PiYG" | "Plasma" | "PuBu" | "PuBuGn" | "PuOr" | "PuRd" | "Purples" | "Rainbow" | "RdBu" | "RdGy" | "RdPu" | "RdYlBu" | "RdYlGn" | "Reds" | "Sinebow" | "Spectral" | "Turbo" | "Viridis" | "Warm" | "YlGn" | "YlGnBu" | "YlOrBr" | "YlOrRd"
-
colorLimits: [number, number]
Properties
Readonly
colors
colors: Float32Array